Factions

Note: Factions are popular/big kingdoms. There are other small kingdoms available. 
See: #💌kingdom-and-factions 

Factions (Including The Portal & SPOC) 

Though Not Required To Roleplay, you can join these factions. What do factions do? Factions are a group of people under one flag, which allows them to get bonuses such as unlimited amounts of custom troops, a lot of land, your own laws, ruling system, buildings, better and bigger stats for regular kingdoms, and much more, including roles such as "Kings" and "High Command."

Duskcreekburgh 

Starting Stats/Starting Stats:: Mixed Species Units & No Laws (But Genocide Within The Walls)

"I have no side. Though I have no allegiance to any other kingdom, so does my people, and I will not make a decision for them, with our millions of people living here." 

     The Dusk Populations is enormous! Estimates Range To 800 Million. Humans, elves, griffins, fairies, sneks, practically every species alive. It has no skills, however, being 90% Poverty Rate. The mines for iron is all that looms. Yet, this place is highly racist to humans, humans being subjected all the time. Not only that, but it's leader, Dusk, is a dragon, and rules with little detail for non-humans. Yet, this faction is popular for non-humans.

Requirements: None

Sovereign Protectors Of Civilians (SPOC)

Starting Stats/Speciality: The One and Only Anti-Portal Being Troops

"Unfortunately, you can't do it all. You kingdoms claim to want to stop the portal, but years of our homes destroyed, our children slaughtered, our beliefs, now in shambles... We can do it all. Unlike them, our focus is protecting people being affected by the portal, and, unlike the kingdoms, we can do that." 

     SPOC is one of the special factions, their armies built to stop the portal and defend, not to take over the land. This Coalition of many villages, towns, and small cities, donate to this faction. However, this means that these troops are good but expensive. This is not recommended for people wanting to take the land, but rather police it.


Requirements: You cannot own land. 

Doing so would be considered treason.

Arkilian Federation

Starting Stats/Speciality: Specialized Aerial Vessels, With Thick Metal Hulls And Diesel Engines

   The most rugged of all factions. The Federation is a faction made up of hundreds of thousands of pirates who have come together under one Union. They are notorious for their pirate raids and flying fleets. The Federation is the main force of the middle world, ruling the skies and getting drunk is what they do.  

Requirements: 500,000,000 Prepayment 

The Dwarf Realms

Starting Stats/Speciality: Mountain Dwelling and Runes

A faction that shelters those of Middle Earth, lost without a home, fleeing for safety, and most of all.... a friend to lean on. Make you're way to the Dwarf Realms where we defend what we have to keep to ourselves... our underground settlements in mountains.

Requirement: None


Bretonnia Isles

Starting Stats/Speciality: World War 2 based

Tired of riding plain old horses? Tired of driving boring old simply automobiles? Well, we got something for you. Tanks! Yes, indeed, tanks, large metal machines capable of pulverizing buildings with a single shot. Drive one of the deadliest vehicles every created. 

Requirements: None

The Portal

Special Permission Is Required By The Server Owner. The Portal Is Very Sensitive In It's One Goal. Destroying The World, No Mercy.

The Portal.

"They Have Destroyed Our Lands. Burnt And Killed Countless Villages And Homes. Split In Half And Eaten Hundreds Of The Thousands. They Have Taken Over Kingdoms, And Defeated Armies. We Cannot Defeat Them. All We Can Do Is Simply Kick Them Out From Our World. Our Hope Is Reliant On A Piece Of String..."

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